ZBrushCentral

Zremesher is behaving strangely and breaking up my model.

My goal was to create an incandescent light bulb using zbrush. First I dynameshed a 3d cylinder and extruded it to create the first picture. Then i masked the bottom and deformation:bend and inflate. To get the third picture, I zremeshed my dynamesh. However, I kept getting floating rings with different polygroups. What is going on here? I tried increasing the target polygon count higher and higher, but it still left me with floating rings.

I would like to have the 2nd image, but just in lower resolution(achieved through zremesher)

Thanks!

Attachments

light.jpg

make sure symmetry is turned off. zremesher respects symmetry.

Yep definitely looks like symmetry is turned on. Zremesher will ignore one side if symmetry is turned on when used.

Thanks everyone! Oops, looking back that was really obvious > a bit new to zbrush.