Sup. I made this model for my portfolio, www.curt3d.com. It’s a 10,000 polygon model; basic blinn shader with 2x 2048 diffuse, specular, and normal maps, and a transparency map.
Ha! Love it! I needed a fix for my daily gore addiction - this got it taken care of!
great stuff man
I forgot to ask, since I’m working on a laptop and the screen is a little funky, does anyone think the renders are too dark?
is it too green
heh, i like the missing thumb and visible guts. gruesome sculpt!