Hi,
short question, i import a mesh from maya(obj) to zbrush.
(Mesh contains quads and tris)
After that, i export this mesh from zbrush as obj without any changes.
Next, i reimport this in maya.
If i compare the original mesh from maya with the exported mesh, so i get more faces and edges on the imported zbrush mesh…everyone know whats happen?
sorry for my bad english, i hope you understand what i want to say
and thx for every help