Hurrah…an actual conversation with another user!
As regards my set up, a lot of the stuff I’ve done is based on advice in Scott Spencer’s Character Creation book. I kind of feel cheap posting all that stuff on this thread, because I’m assuming that he would like as many people as possible to buy his book!:lol:
(And who can blame him?)
I’m quite happy to talk about other things that don’t relate to the render passes and photoshop compositing though, like the materials and lighting. (Actually, come to think of it, I guess everyone knows about specular passes and all that stuff, I guess I could give a general overview, with more specific stuff about my own ideas I threw into the mix.)
(Bear in mind that I really struggle with the technical stuff and just kind of muddle through it!)
With regard to the lack of lens blur subtlety…I used the depth grab right on top of a flattened composite image, so I don’t think that’s the problem. I probably just overdid it on the radius slider, (which controls the amount of blur!)
Are you still interested, as I know things happen pretty damn fast on this site and there’s always something shiny and new to draw one’s attention?