Hi! Kinda new here out of both interest and curiosity, and desperation! I’ve finally managed to gain the courage to try and take on Zbrush, but I’m having an annoying problem that I can’t really find anywhere else online.
Basically, whenever I zoom in close to a mesh, created as a tool in draw mode (even if the mesh isn’t subdivided), and I translate the object, CPU usage spikes as high as a whopping 80%. This happens regardless of the complexity or subdivision level of the object. Whether it’s a sphere, a cube, or a complex, human base mesh. I have no idea what’s causing this, cause it’s not happening for my friend, who has similar hardware. Sculpting is still smooth, it’s just the translation when zoomed in closely that’s causing me problems.
I know it’s probably Zbrush and not my system. Every game and every app I’ve ran, including Substance Painter at 4k texture resolution runs without a hitch. I’m always afraid that my CPU isn’t powerful enough, but with an i7-4790 I don’t feel that should be the case, especially when ALL other software runs perfectly.
Any help would be highly appreciated!
My Specs:
Windows 10 Pro x64
CP-750 Combat Power PSU
Intel Core i7-4790 3,6 Ghz (4,0 turbo) Quad Core CPU
MSI Z97 Gaming 5 Motherboard
MSI GTX 1070 8GB OC
12GB DDR3 1333 Mhz RAM
500GB Samsung EVO
2x Western Digital 1TB Black