ZBrushCentral

ZBrush for Concept Design (creatures & characters)

demon.jpg

I did not use any maps, neither some retopo was done, I just sculpted and doodled around. Altogether this was a few hours of work. Modeling the basic shape of the minotaur’s body took about 2 hours. Considering that you only need the head to do this concept, it really is only a few hours work of modeling,sculpting and texturing until you reach a final head design. I think everybody can do this and that’s why I love ZBrush; it is intuitive and inspiring.

Constructive crits and comments are always welcome.

Cheers! :smiley:

Attachments

stages.jpg

faces.jpg

final-comp1.jpg

final-comp 2.jpg

Okay, here is another one.
[water_creature.jpg]Model-Sheet-WEB.jpg

Attachments

water_creature_Zspheres.jpg

dev.jpg

So awsome you gave me a good refrence for a similar model I am doing soon.

From blueprints.com

Wow, I love your water creature. It looks alive… :wink:

Thanks infamouskiller and delima1975 ! :smiley:

For this concept of a monster pit I used one single model of a creature’s head and composed and rendered it in ZBrush’s 2.5D mode. A little blood and veins was added in Photoshop. The model was the “Space Face” you can view below,I mainly used the upside down version for the composition (second pic below).
SaceFace1.jpg

Attachments

webjpg.jpg

SaceFace.jpg

Love your water creature as well. Amazing works :+1:

Excellent Work!

Thanks for your comments, I really appreciate :slight_smile:

[Takeya.jpg]
Combining 2D concepts and ZBrush sculpts allows me to achieve quite realistic effects in a short amount of time. I used this mask for my upcoming website

I combined it with the flower ornament (above) in Photoshop.

[img]http://farm2.static.flickr.com/1196/1346137495_edcfa91b6a_o.jpg[/img]

Here I used the demon face from the above first post to create some wall design, again this was composed in Photoshop. Might serve as a cover illustration for a fantasy book.
[illustration.jpg]wall.jpg

Hi HGM, how on earth did you make them materials? these ones that are using along side this post: “For this concept of a monster … mainly used the upside down version for the composition (second pic below).” . They are amazing and I am wondering if they are available on here somewhere or if you want to swap some?

thanks

Arran

Hello Arran,

for the material I simply modified Ralf Stumpf’s sculpy material (tried to achieve the typical Super Sculpey look;) ). You will also have to play around with “adjustments” in the render section in order to get the same look.
Anyhow this is the material,

Cheers!

keep up the good work.

Arran

zombieF.jpg

Attachments

zombieG.jpg

wow, man, your stuff is awesome! How long have you been using Zbrush?

that’s a wicked effect…

Thanks for your comments guys!

Hello Quester99,

I started with ZBrush only a short time ago. Everything I have posted so far in this thread is showing my humble beginnings. I usually have a background in traditional sculpting, the digital stuff is quite new to me, but I have to admit that ZBrush is reeeeeeeeeeeeeeally awesome and you can do sculptures really quickly compared to clay sculpting. Your stuff is cool (4 stars from me), keep up the good work! :wink:

Cheers!

goblin-head.jpg

Okay the face is almost finished, I still need to add some skin texture though. I’m almost done with the body as well. Currently I am working on the goblin’s clothes and the leather armour. So, just the head for now :confused: .

Texturing and basic color tests

[![color2.jpg|587x718](upload://sAKdKG19ZOdB2nzk3EPHhhB7DDf.jpeg)]![color1.jpg|587x718](upload://oe96zuWLHDvBINyeL9SkB9TBnAq.jpeg)

[renderpass1.jpg]