ZBrushCentral

ZB4 BetaTesting By: Simon Grell

Hello All,

I will share my Beta testing images. Testing out most of the new features and showing various uses for them.
I guess I’m a slow learner and there is still so much more to learn and experiment with but I LOVE it !!

http://simongrell.co.uk/

Attachments

NPR_test_3.jpg

Xpose.jpg

Unified_1.jpg

Unified_2.jpg

spotlight_texturing.jpg

NPR_test_1.jpg

whoah! is that lollipop gal a sculpt? she looks like an illustration! awesome stuff.

Thanks !! Here is the method I used to get the “Illustrated” effect.

Attachments

NPR_test_2.jpg

MadMonk_2.jpg

Miranda_SSS_1.jpg

Here is a sculpt based on the comic Torpedo 1936. I like to use Unified skins to make base meshes before I retop and polypaint.
Here is the W.I.P

Cheers !!

Simon

http://simongrell.co.uk/

Attachments

Torp_screen_6.jpg

great stuff, love the details and girl pose!
did you do the retopo in zbrush or another package?

love the lollipop-girl! great idea.

chem!

Yo Simon

Its paul here i saw your work on zbrush 4 , i was like s grell hang on …i know that name awesome works like the guy on the chair…caht soon paul

Thanks Paul, I would have done more stuff but my computer died and now I’m spending a lifetime “re-installing”. Will you be posting a masterpeice soon?

Hi all,

Yes, I had hoped for some new retopology tools with ZB4 but it’s still great for sculpting and very fast and creative.

Here is the method I use when I sculpt. I have been combining subtools in to unified skins so that I’ll always have resolution to sculpt/paint detail.

I have also been playing around with the fur material. Enough experimenting time to do some work!!

Cheers

Si

http://simongrell.co.uk/

Attachments

Remeshing_tut.jpg

Fur_test.jpg