ZBrushCentral

Z3 tests,experiments,playing

This was mainly a texture test using a very old project file of mine. I think this dates back to 2000. Beard still needs more work. I have thought about redoing this before in another thread but using my own armor and figure. After seeing this redone and tweaked in Z I am very tempted to reconstruct the image in Z just to take advantage of the image potential I think can come from the program. Z3 is definitely more artist friendly. I am really starting to like the new texturing capabilities. They worked perfectly on this one. With Zaplink upcoming combined with this there wont be too many things we wont be able to do texture wise:+1:
[[attach=57405]test09a.jpg[/attach]](javascript:zb_insimg(‘57405’,‘test09a.jpg’,1,0))

Attachments

test09a.jpg

Siege of Sanctuary.jpg

I want some of what he’s tripping on:+1:

Side note: somehow I can’t believe that Bas actually threw a computer out of the window - not when there’s an off chance he might hit a swallow.

Yah. He does look like he is tripping LOL I am wondering whether I can pull off an image similar but far superior. Z can do it but can I ? :confused: I have to agree with you. Bas wouldnt harm a swallow. Now a fish is another story :smiley:

Ran into an old image that never got posted because I immediately used the pose in the image above and I was just checking settings in Bryce. Then I decided to make fun of it. Sorry no Z in this one but hopefully a chuckle?:slight_smile:
[attach=57527]BLADEDARKNESS2.jpg[/attach]

Attachments

BLADEDARKNESS2.jpg

Tom:
i see in ZBrush forum many,many very well done work.
But this add not only the high quality from your talent already knew by me here also the power of the paint quality in these last post.
Sorry for my english not sure if i can trnasmit my feeling
Andreseloy

Hard to imagine someone begging her for a remote…:smiley:

lol Giant :smiley:

Thanks mario. Coming from you like that is one of the biggest compliments any artist can receive on these forums. I guess Matthew didnt particularly like me posting it with a thumbnail which is perfectly understandable as it Isnt Z. Just a little fun :lol: I have never truly plumbed the depths of Z but I think its time. I have threatened to redo Siege of Sanctuary (Dragons Nest) before. This time I think I will follow through by rebuilding the armor I did in an earlier thread and using the male mesh I built in Silo. After that we will see if I can milk the special effects I need to convey to give impact to the image. This newest build of Zbrush Definitely has its problems but it is enabling me to work more as an artist and I may finally be able to do that graphic novel using the base meshes I have built and never been able to pose before.

I have decided to do a doodle a day just for practice. I wont be posting many of them but this one I can use for another project after I redo Siege. Its the base head for some kind of rodent critter. Of some sort :confused:

Attachments

doodlethree.jpg

It’s fun to see how a small brush in Z3 can make a lot of details, something to do with resolution?

Doodle for the day. Back to Siege in Z :smiley:

Attachments

cow doodle.jpg

Nice start. Maybe the ears could be more big (better listening). Do you plan to make a body too?

Thx Bas, Yah I think I will. This version has freed me on sculpting. I have a scene in mind for this.:idea:

Glad to hear it freuds you on sculpting :rolleyes:
Something mythological?

LOL Hmmmm Mythological. That may be fun to go do some research on :slight_smile:

More doodling. This time playing more with different armor ideas. I will probably build about 20 or so that I can use in different images. I like a full clothes closet :slight_smile:

armor doodle.jpg

Look very good!

Is from only one image, are converted to alpha!

Great start!

Andreseloy

Hey Mario. Most of the studs were done using the tweak tool and holding down alt. The rest was all masking I drew on and then inflated. I made a mistake by not saving my masks as I went. It will make texturing much harder lol. Anyway thanks man :slight_smile:

Tom thanks for the tip, i forgot that Alt+drag work like a charm!
i played right now
Andreseloy

ALT AND DRAG?Hmmm I’ll try that later!:+1: Nice armour :wink:

in tweak mode

Andreseloy

ok grate make some details on it i am wating for ur next thread

Thx Cal and Msmbrush,

Mario have fun rediscovering. There are many things you can do with it :slight_smile:

Cal Mario is quite correct make sure you are in tweak mode. This technique works with masks also and gives more visible control to what you re doing.

I dont think I will be doing much more doodling on this one Msmbrush but here is the completed backshot.

If anyone uses masks in this way I suggest you save the masks as you go along because you can set the mats to give you texture using those masks. Thats the main reason why this was just a doodle. If I had done that, texturing would be a drop dead easy proposition. I am just using the same techniques I used in this old thread http://www.zbrushcentral.com/zbc/showthread.php?t=25352 The doodling is helping me get back in the same mode. In fact I like that armor better but I think I am much better with Z than I was back then also. I still may redo that image. :confused: :slight_smile:

Attachments

armor doodle2.jpg