ZBrushCentral

Work in Progress: in-game characters

It has been a while since the last time I´ve posted here, but here we go…
I´m working on a PC/X360 title and I´m finally able to post some artwork.
I´m posting some images from the hi-res models and some examples of how they are starting to look like with normal mapping and shaders to be used in realtime.

Thanks,
Ricardo

Hi-Rez:

CHM_hands.jpg

Attachments

CHM_head_HI.jpg

head_wip_e.jpg

CHM_lowerbody_HI.jpg

CHM_upperbody_HI.jpg

CHF_upperbody_HI.jpg

CH34_j.jpg

hunter_female_27a.jpg

CHM_head_LOW.jpg

Wow! I really dig those jeans! The texture on them is really well done. It’s nice to see some game art assets. ^^
Got anymore? :smiley:

Thanks :slight_smile: I have more to post of course, but right now I can´t do that. Maybe some wires tomorrow :slight_smile:

And about the jeans, I´ve done the painting using a series of small jeans pattern textures combined with their alpha (grayscale) version, so I could paint the color and the mesh details matching eath other perfectly.

Thanks again,
Ricardo

This is great work man, what game is it from? (unless u can’t tell atm:D )

Not yet, maybe in January. But until then, at least I´m gonna be able to post a few more images :slight_smile:

Thanks,
Ricardo

Dude the last model kinda looks like johnny knoxville