So i just started a new project, mostly hard surface, but i am using Zbrush to put in some of the environment stuff and dents and imperfections in the truck. There will be more zbrush stuff put in, this is just a WIP image. I used decimation master to lower the poly count on the debris and bring it back into maya…i am also going to do some kind of rims in zbrush…
here is another wip…any ideas how I can use zbrush to put more dents in the CAR itself… or maybe some kind of metal sheeting that can be nailed to the top of the vehicle…
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