Okay, I’ll try to combine all of the basic english words I’ve learned through the years to formulate my question…
First of all, the usual stuff: ZBrush is great, all of the artist featured in here are AWESOME, etc.
I’ve been using ZBrush for a week now, so you will have to excuse me if my question is kinda stupid
Now, to the problem: I start ZBrush and draw a simple object, like a Sphere3D. I make any minor modification to it, with any type of brush. I hit Ctrl+Z to Undo and… “Reading Virtual Mem” pops up on the higher left. I have a rather old computer (Pentium 3, 1 Ghz, 512 RAM, no 3D card -just a 16 MB adapter, or some sh*t-), so I would expect this message to appear every once in a while, but not so soon. I can assure you I have no other applications or major processes running in the back (I guess I can’t prove it to you, but trust me on that one), and I swear to God I haven’t messed with any of the default settings (and even if I accidentaly did, never saved them). The “Compact memory” slider is set on 256 MB, so that should guarantee a fair amount of polygons before trying to store on disk. I’m completely confused, and add that to the fact that the first couple of times I used ZBrush nothing seemed to be wrong. So: a) What the hell is happening? b) What did I do to diserve it? c) How do I fix it?
Please, if anyone has an answer to this… before it’s too late