ZBrushCentral

UV and Projection Master quality - Maya to ZBrush

Hellooooo! :slight_smile:

Before posting I did some searching and found others with similar problems but the proposed solution didn’t work for me… so I’m asking directly.

I’ve been working on a simple model in Maya to experiment with, and laid out the UV’s for the head as follows:

01geometry.jpg

I’ve attempted the following solutions:

  1. increase canvas size
  2. increase UV Map size in lowest subdiv level then click “apply adjustment”. Even on the highest setting it still projected a blurry image.

I’ve been scratching my head over this for a while now, and hoping you guys can help solve this problem! Thanks muchly! :smiley:

Attachments

02UVLayout.jpg

03Photoshop.jpg

04ZBrush.jpg