ZBrushCentral

Union: A Digital Maquette

Hello. I wanted to share with you a recent sculpt. It started with the sketch in the bottom right of the image below:

[attach=65958]sketch.jpg[/attach]

The idea was to have two armless figures connecting with their knees. A sort of connecting and not connecting.

I started with a simple zsphere model of the major pose:

[attach=65967]zsp_pose.jpg[/attach]

I then cloned that zsphere, appended it as a new subtool and used Transpose to reposition it so I could start to judge them in relation to each other and work the pose out a little more.

Much of the sculpting was done using Poseable Symmetry.

[attach=65960]v1_zsp_strip.jpg[/attach]

Here I have started to sculpt one of them. The other is just there for placement.

[attach=65961]v2_strip_wip1.jpg[/attach]

Here I have cloned the sculpted one, appended it again and repositioned it. I also modified it to resemble a female by shortening it, adding width to the hips and making the rib cage smaller.

[attach=65968]v2_strip_wip2.jpg[/attach]

Here is one variation of the pose:

v1_strip.jpg

Another variation of the pose. This one is more of an intimate pose. More like a flower without the conflict of the knees touching as well as holding each other off at an arm’s distance.

[attach=65964]v2_strip.jpg[/attach]

Another variation of the pose. The benefit of doing this all on the computer is that I can create many variations of tilt without much planning. Simply use Transpose to move, rotate or scale the different parts. It gives me more freedom to experiment.

As it is, this is really a series of ideas with the goal, for me, being to get as many out there as possible before I commit to the real world. :slight_smile:

[attach=65965]v3_strip.jpg[/attach]

Attachments

sketch.jpg

v1_zsp_strip.jpg

v2_strip_wip1.jpg

v2_strip.jpg

v3_strip.jpg

zsp_pose.jpg

v2_strip_wip2.jpg

Excelent work there is live in and movement there

Wow! Very good. It’s so funny to see the rig that’s needed in a real sculpture in it. Gives more realism to the digital sculpt. So you are going to make some of these ideas for real? Great to see Zbrush used like this.
:+1: :+1:

Very interesting concept…

Wow Ryan. This is art. Its a sculpt. If you know what I mean :D. Very intimate. Lovely work.

A detail of the clay tubes brush in action

detail2.jpg

Its my favorite brush for building up form in quick broad strokes.

Nice work man and cool concept!

Hhhmmm, I think it’s time for me to get reacquainted with ‘Franky “Big Hands” Jr.’ as his ballet poses were exceptional! :wink:

interesting!!

Really impresive concept Ryan :+1: The clay brushes were worth the ‘price of admission’ alone in Zb3. :slight_smile: So is this part of a series of peices?

Wayne…

The pose baffles me, great curves, love the clay also. Good work

Amazing work Ryan :+1: :+1: :+1:
Very very good idea and a very nice sculpture.
It remenbers me my sculpture studios :wink:

BRAVO

Very beautiful design! I like the last pose best. Clay tubes, eh? I’ll have to try out that brush.