Hello Team Uncharted 2!
I completely LOVE the game. I really think it is the most groundbreaking game in a long time. Simply because it is the first game (that I know of, at least) that really steers you through an experience. It is EXACTLY like playing through a movie in my opinion, which I’ve never seen before. It’s not segmented as the MGS franchise (which I also love) for example. Two thumbs up for you guys. I would give you more but I can’t afford the plastic surgery 
Great assets! Have been scouring the web for something like this (I remember a similar post after the first game). Can’t believe I missed it for this long though! But really amazing assets and really great designs aswell!
But where is Lazarevic? I loved his design (aswell as the model, shading (!) and texture work). Who were involved in creating him? Really impressive work.
Also, I remember reading on several places that Uncharted 2 were using 80 000 polygon characters. I thought it seemed like a crazy amount and going by this thread it seems it was not correct. Could anyone clarify where this came from? Is it that all the LOD meshes equate to 80 000?
Man, I could ask a million questions but don’t really want to make this an interview 
I’ll just say - amazing work and I loved every minute of the game and the art direction aswell as art assets are completely amazing. Hat’s off to the whole team!