Hi. I’m very new to Zbrush - and 3D sculpting in general. I have a problem and I’m not sure if it’s a bug, or something I just don’t understand. All online tutorials I’ve seen don’t seem to have this issue.
Transpose master just seems to create another tool with all subtools merged and all higher subdivisions for each subtool deleted. My original model is still there as another tool, with all subtools’ subdivisions, but not posed.
This is what I’m doing:
I create a figure with subdivisions:
Then go into transpose master, make a rig for it, select “Bind Mesh” and change the pose:
Then I click TPose/SubT and end up with this, a posed model that’s merged and without subdivisions, and my original model (as a different tool) untouched:
What am I doing wrong?
Thanks in advance for any help with this.
-Andrew