ZBrushCentral

The Witcher 2 Assassins of Kings characters

Hey guys. This is my first post on this forum.
Here are some concepts of characters from the game. All done in zbrush.
Thank you. Bartek

King Foltest
King_foltest.jpg

Thank you for watching :slight_smile:

Attachments

vernon_roche.jpg

yarpen.jpg

Triss.jpg

Philippa_Eilhart.jpg

Arjan_la_valette.jpg

assassin_richon.jpg

bernard_loredo.jpg

Loredos_mother.jpg

detmold.jpg

Iorweth.jpg

king_Demawend.jpg

dwarfs.jpg

dwarfs2.jpg

girls.jpg

grandmothers-1.jpg

guy.jpg

man.jpg

Thank you for sharing, they are amazing :slight_smile:

Yep, awesome. So realistic.

Yeah ! Amazing sculpts ! What matcap are you using ?

:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:
Thanks for sharing. The game is awesome.
It’s probably the best looking game I’ve played this year.
I was wondering how those super detailed stitches on some of the main characters’ cloths were made while playing the game. Looks like they were all separate subtools?
Can you tell us how many polygons and subtools were used for each of the characters?

Awesome stuff! Cant wait to play the game.:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

welcome to zbc!

you have done some amazing work here. i bet this will soon be “top row’ed”…
looking forward for more from you.

-r

Fantastic!!!

Amazing work Bartek, top row stuff indeed! :+1:

Thank you very much for a warm welcome. That was a great fun to do all these characters.
shulinchung - I can’t give you an answer about how many polygons and subtools were used for each character because I’m not a regular character artist and I don’t remember. On this project, I was working as a lead concept artist and these sculptures were treated rather as concepts. When I’ve finished the head, guys from the character team did the magic tricks and threw it into the game. So my knowledge about the technician part is very basic. I ask Pawel Mielniczuk - lead of the character team and I will give you an answer about the polygons
and yes, those super detailed stitches were made as separate subtools. :slight_smile:
skullmonkey - I’m not sure, really. There is one with plastic reflections, nothing special.
Thank you all.

some solid sculpts,like your works:)

Great Game Great characters…do you have and the body’s of the characters?

some realy beautiful peices in here dude…

Excellent sculpting:+1:

Great variations of people :+1:

love the game and so in love with the sculpts. Impressive works!!!

So coooool :o
that style man I like it

Maqroll
http://www.chindamodaniele.blogspot.com/

Well done! Absolutely great job!
Keep em coming :smiley:

Fantastic Sculpts! :+1:

top row sculpts! great volume