Hi folks! I’m quite new to 3d software and very new to zbrush - this is a revolutionary software indeed.
My interest is to know how to produce - in Zbrush - 3d objects to work with in Flash (i.e. vectors).
Everyone knows swift 3d does vector renderings with ravix engine, but how to bring a Zbrush sculpture into Swift?
Is there any method to start from Zbrush and end with vectors?
Are there additional export/import steps - like passing through a third, fourth application… - and finally arrive to swift/vectors?
Thanks anyone in advance for attention - my ActionScript is EAGER to mess up with Zbrush little creaturessssss…
Anton