ZBrushCentral

starcraft II terran's IA

hello

For the release of zbrush4, I started to recreate IA starcraft 2.
I know I’m crazy:)
I am inspired by the beautiful concept of bookart sold in the collector box .

I really optimized mesh with Remesh / project all, there is less than 40 million poly, and I think it’s not big for all and there are more than 90 subtools.

Many clip brush, polish, claytube,dynamic trim and incredibly new masking brush .

the shadowbox and clip brush me especially served to create alphas.

But the decimation Master+ GoZ helped me to put the cables, connectors in Maya …

I look forward to testing spotlight over

I hope you like it.

[mini.jpg](javascript:zb_insimg(‘214209’,‘maya.jpg’,1,0))

Attachments

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maya.jpg

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She looks great! An 90 subtools is crazy! Not fun to work with that many parts I think.

beau travail, original!

oa man this is incredible :slight_smile: great work

it would be cool to see the concept/source art.

Love this game! Really cool rendition of her :cool: And that’s a whole lotta subtools

Fantastic modelling and detailing… an inspiration and a nudge to me to use GoZ more
:smiley:

thank you very much for your comments:D

I continued with a test of arm “connection for hacking” but it will not be visible because of the cabin, I’ll do it again more small and light.

The color is not the final texture but just to guide me to separate the pieces.

i hope you like it/her
[mini1.jpg](javascript:zb_insimg(‘217542’,‘20.jpg’,1,0))

I m looking for job as modeler in Paris.

Attachments

ia_sketch.jpg

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really nice! I like it a lot! looking forward to see it in colour an posed! :+1:

I like what you have here - I really like where it’s going… Looking forward to seeing more… Great Work!

Lookin really really cool. CAnt wait to see more.

Nice work … :slight_smile: :+1: