ZBrushCentral

Spotlight-Transparent Texture; How disable this function?

Hi folks!
I have long been suffering from this problem. If i dont need transparent and if i want to project RGB painting with pure black areas, i can’t disable this feature. Transparent Texture button is strongly enabled if i select the texture, which i added to Spotlight. It is a old bug?
From help:
Transparent
The Transparent Texture button enables texture transparency. When this button is pressed, all solid-black areas of a texture are transparent.

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I don’t think that button works. It should affect the selected texture, but it doesn’t do anything. If it’s on or off, the pure black in the texture is still transparent. What I usually do if I have pure black in a texture that I want to use in Spotlight, I will adjust the Contrast on the Spotlight wheel so black is lightened a bit and will no longer be transparent.

Yes, color correction helps, but i need pure black, it is critical for my work. Transparent may be good feature, but it must be possible to disable. Very much hope that it fixed

it seems when they first started building zbrush, for some reason i’m sure, they didn’t include the ability to read an alpha channel, so they selected a “color” to act as one, 000 being the most logical one. that’s why for the longest time zbrush didn’t support png import and when it did, it doesn’t support the alpha channel. now their method of transparency is very intertwined with various internal processes, i’d imagine it takes a major rewrite to begin using an alpha channel for transparency, freeing up 000 as a color.

in lieu of that, there should be as you say, a way to disable it.