Hi guys, thanks a lot for the comments appreciate it.
dic1405 - Thank you! For the fibers on the ropes, I used the uv master to do mapping and then used a texture tile of fiber as noise in surface with the “uv” on. A texture like that “http://farm6.staticflickr.com/5224/5592419092_8e931f0e6b_z.jpg”.
BlackMath - Thank you! I used the matcap “Framer01” default of the zbrush 4R6. I used it for some highlights in texture, like scratches. And I also used it to give a little sharp, not to use photoshop filter and blow the pixels.