I always loved riot characters so I wanted to model kayn.
I sculpt a base body in zbrush then retopologize in blender, Sculpted skin details using alphas,
I made accessories using blender’s modelling tools after that sculpted cloth and accessories using zbrush
Details were baked in substance painter. I used substance painter’s powerfull layer system to create textures.
When I finished the model I give it a nice three point lightning and rendered with cycles. Hope you like it smiley