ZBrushCentral

SFI Ninja

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ok I know that it’s not perfect or something but… :slight_smile: it was done in 2 days (the holidays).and first of all i’m only 20 years old,2nd of all i made it for practice afther all i’m only freelancer and …I need to keep my skills up even for practice…you know what i mean (some of you know what i mean) buut feel to critic and comment anyway i’ll be happy to read
yours trueley SPY :wink:

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“ok I know that it’s not perfect or something but… :slight_smile: it was done in 2 days (the holidays).and first of all i’m only 20 years old,2nd of all i made it for practice afther all i’m only freelancer and …I need to keep my skills up even for practice…you know what i mean (some of you know what i mean) buut feel to critic and comment anyway i’ll be happy to read”

Careful. This makes it sounds like you don’t really want to hear any criticism, or that we should take it easy on you because of your age or experience level. You won’t get honest feedback from people if they feel like they have to protect your ego.

i agree with dustin. sounds like u dont wanna hear criticism because u already have excuses.

sorry boys didn’t want to sound like that i don’t have any ego or something :slight_smile: don’t worry about my age i tried to make some introduction but it didn’t get well as I see
i’ll be happy if you critic the model or something else :slight_smile: and about my age…ive writed it hoping that other yang people will reply not to say oo i’m yang don’t f*** with me…or something like that
feel free to write anything you want :slight_smile:

Hei Spybg , this is a really good start for a portfolio .I like the complexity of your character and the amount of work invested .
Keep producing man !

Add detail to his face, especially the eyes, most important part of a face and in this case also the only visible part :wink:

I think the pants are kinda wacky, it doesn’t look like fabric, but it doesn’t look mechanical either. I think you’re going for a cricis-y look, check out some more of the art work, also the old school stitching with hyper modern fabric, kinda cool but also very contradicting :rolleyes: I’d work some more on clearing that up, also the knee area looks a but too simplified.

Try working on the hands they now look a bit too cylindrical a.k.a. sausages hehe, i’m also not getting the random bumps in his glove and thumb.

try adding a belt or something the shirt/pants transition feels weird

The overall mechanical details (especially in the shoulders) looks quite cool, could make a nice render.

Hope that helped, ow yeah don’t worry about the age thing, just make cool stuff aight! :stuck_out_tongue:

This is looking really good. I agree with what has been said, the face needs more detail, just looks blah compared to all the other detail in the whole armor. I like the swords as well. Also if you add sharp razors down the center and around his helmet, he will look like Shredder from TMNT. Looking good.

that is sweet man nice ninja

Hi,
It’s overall a really nice job in details and shapes!
Being an aspired character modeler, I tend to notice more in organic stuff… I’d like to see more details in the face. give him some eye brows, eye lids, and other facial details would make him look more lively. Bigger shoulders would help if you want a more heroic form. like, pulling them out with a really huge move tool :stuck_out_tongue: