ZBrushCentral

Scientist - Head study

Modeled from scratch in Zbrush and 3D max as a study to practice modeling a generic human head, skin detailing and SSS shaders.

A turntable of the high poly can be viewed on my demo reel.

<iframe src="//player.vimeo.com/video/85139846?byline=0&portrait=0" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" width=“1280” frameborder=“0” height=“719”></iframe>

Attachments

Scientist_Head-study_By-Adam-Sacco.jpg

head-study-wireframes_By-Adam-Sacco.jpg

Highpoly_By-Adam-Sacco.jpg

Highpoly-close_By-Adam-Sacco.jpg

nice job,

Cool! Cool!! Cool!!!

Cheers

close up render

Scientist_Head-study-closeup_By-Adam-Sacco.jpg

Brilliant render! well done

Thanks

Trying out some Alternate views/ lighting with no hair

head-study_Adam-Sacco.jpg