Hello all
Been getting into zbrush and doing some messing around with sculpting. One very newbie question I have is that when I am rotating around the model, I can never (easily) get it back facing the camera without using the shift+rotate command to snap it to 90 degrees. Video tutorials and so forth never seem to have them problem?
Example - whilst sculpting a cube I rotate a bit, did a bit more sculping, then rotated back the same way. The cube face was then rotated in front of me about 30 degrees, rather than having sides running horizontally and vertically.
Hope that makes sense, would appreciate your help!
thanks.
Steve