This is old work. I updated only render. Full geometry was made in zbrush as dynamesh after send to maya converted to proxy for fast work of viewport. Also i used vray for render without uv, use only vertex color (polypant from zbrush) and triplanar.
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looks nice!
would love to see several angles
Thank you) I’ll think about it!
ok, love it. I’m inspired.
Thank you, i’m glad)