ZBrushCentral

Rhino WIP

Hello All,

Here are some WIP shots of a rhino I am doing in a group project. We are doing a live action composite to charge the rhino after a car. The video comp in progress can be seen here

Animation update without particles here

animation by josh Burton FX particles by Jon Campbell composite and renders by Will Aiken

Still completing the displacements and the color diffuse maps to follow.

Some color progressions.

Original Ztool

The horn needs more love and care but I would be interested in anything anyone has to add cause this is a done deal in about 12 hours : ) The shadow renders are allready going : )BlackRhinoceros_16.jpgrhino.jpg3Quarter.jpgrhino5.jpgbeautyShot3.jpg

Gulp! Awesome stuff (model and movie). :+1:

Nice work Scott.

Well done.

*8

So much detail what an awesome model.
:+1: :+1:

W.O.W.!! :+1: :+1:

![rino.jpg|640x480](upload://tyCdsSzxaFNlgzAAwnyqnzmSe3u.jpeg)

That animation is Sweeeet! The skid looks great. Of course the model rocks too…:smiley: Good luck on the gig and may the clients not ask for “Sizzle” or “Oomph”…:lol:

Dickie

Looking good, a couple of crits. Think the horn needs to be bigger and where the ears join to the head should flow better. It almost looks like the ears are attached afterwards.

http://animals.timduru.org/dirlist/rhino/

but looking good and the animation / composite is great.

El-d

el-d: Good point on the horn. I updated the top pic with those changes. I find that I managed to humanize the face considerably in the process of working him but I am changing what I can without adding geometry. Thankfully zbrush is built just for that and renderman can displace ANYTHING.
Also, what an INCREDIBLE site!! Thank goodenss for wget command I am downloading every pic now. What an incredible resource.

Dickie: Thanks man, we are doing this for a senior project so thankfully there is no client, unless you count the prof… that also means we are all graduating ; ) Know anyone in LA looking for a zbrush dude with a side of Maya and a garnish of sculpting experience? :wink: How about an animator with two solid shorts or a really cool particle guy. heheheh
also, what is sizzle and omph? We are ignorant and dying to know : )

Moochie, 8BIT BOY, Mr micro26, jotajota : Thanks for the encouragment. Im glad you dig him, hopefully he will get better with some more love.

Scott,
I’m very impressed with your development of this project! I enjoyed the animation. I know that if this is being done for a customer that they should be very satisfied. It funny with animal anatomy, but its always the very little things that seem to be the hardest to fix. Please keep us posted on all of this projects developments and future animations!

It’s a beautifull work :slight_smile:

The rhino is impressive but no wprds for the video.

Congratulations

Hey Scott, nice work! What app are you tracking the BG plate with?

Elendil, ilusiondigital: Thanks guys! Jon and Will worked really hard on the video and we all almost got eaten alive by mosquitoes shooting the background plate.

hyper1: Thanks! Zbrush has been kicking butt for us. I just blendshaped the new model into the original rig and everything is working seamlessly on that. (knock on wood) its nice that we can make any changes we need and not have to backtrack to the begining since I feel I will need to make some more alterations to be a more accurate rhino.

sirquadalot: My friend Jon Campbell did the camera track. He is goiing to post the details here shortly. He used Matchmove bue he can provide more info.

Thanks again everyone.

hey sirquadalot, as scott mentioned, i used matchmover to track the shot.i painted about 485 ft worth of green markers that were placed 15ft apart. the match istelf was pretty easy, just tedious.

Our animator, Josh just sent me this link of render he did in Lightwave:

Render

-jon

excellent !!! I love the details !!

great work, man :sunglasses: :+1:

Thank’s I’m a Boujou/Maya Live guy. Not bad at all. :+1:

Great work Scott and Scott’s team

love the animation
I agree with the previous Cr regarding the ear
also the mouth looks wierd specially the connection between the mouth and the face
white rhinos have every distinguished head, that will different them from black rhinos

I done my rhino head as a test , but if u need help with the SSS shader let me know
best of luck :+1:
Rhino.jpg

NIce Rino.
Your “Cerebrus Maquette” is flawless.
Dog’s muscular fibers are cool.
I like your DEMOreel, nice wire_elephant and wonderful Clay Sculptures.

Cool video!!! :smiley:

ashaiad: Thanks for the crit I appreciate all the imput I am getting on what looks off since it isnt always easy to spot in your own work.
I kinda blended a black rhino and an Indian one as I worked. Which explains the reason the nostrils do not descend into the upper lip as on the white rhino.
Thanks again for your eyes, these crits are helping this project get better.

Gorilla and Pat: Thanks for your kind words. That cerebrus maquette was a blast to do. I had a lot of fun figuring out how to deal with 4 sternomastoids on a dog. We are also going to use the same dynamic rig from the elephant on this rhino.