Hi all!
This is the model i´ve been working on the last 2 weeks. Rhino is a very cool and strong character but he is not too complex. So the coolest thing to work on him was the textures. All Zbrush, no photoshop or Zapplink on textures.
I´ve used some HD sculpting for the textures of the face and some places on the body.
The final render was done in 3dsMax/Mental ray, using the outstanding “Norman3D” GOMAX. The Max model have 60k polys and it works pretty fine with disp and normal maps.
Special Thanks To Pedro Conti, for the help with the Post-Production.
Coments and critics are very very welcome.