I’ve seen some amazing things on this forum by some very talented people. I’m new to hardsurface and product design in zbrush and wanted to make a bracelet to be 3d printed. The idea is to make a custom shape in shadowbox and repeat it around the inside and outside the band at a 45 degree angle than dynamesh subtract the band so the inside is hollow. I’m curious how some of you guys would go about getting a clean result of this here’s an included crappy drawing of the concept im thinking. Thanks to anyone in advance
There are a few ways you can do this but it depends on the repeated shape. You might be able to get away with using an alpha with radial symmetry to make the mask. Invert then inflate to get your shapes then you use shapes to subtract the band then another to subtract the hole in the centre. Add a bit of polish and you’ll get you bracelet.
OR
You could do the same but start with a flat plane (or a flattened 3d box) and apply the alpha with tiling then apply a bend deformation to shape the ring. Dynamesh to get the ring shape to join then subtract any unnecessary parts.
Clipping masks are another option instead of subtraction.
It won’t be perfect but that’s some ways you could make your bracelet.
Cheers,
Paul
(mix_mash)
PS: One more thing: This thread is only for posting tutorials not requests. There is a questions and troubleshooting thread. Please be aware of that next time.
Anyone?
Make a 3D cylinder and a shape like your mushroom. Turn the mushroom shape into an insert brush and cover your cylinder with them or use as micro mesh , when happy split the cylinder from the group and hide/delete it?
What am I, chopped liver?
Second post…
:rolleyes: