Thanks for the comments guys. I thought I posted that I used the DEMO Soldier body as a base mesh, so lemme throw that out there. From what I have seen I guess there has been a bit of a run of stealing artwork. I took the soldier body down to the lowest res for a quick base mesh that was in the anatomical position. Also as a reminder, this is just for non-commercial testing of a game engine. I also used the RS_Sculpy material here. Everything else was masked off and sculpted as subtools myself. Anyway…I digress. Just didn’t want people getting their undergarments in a bundle. As to the general form of Guile I loosely based the realistic version as a middle ground between the extra bulky sketches of Guile and the SNK super thin waist and huge shoulders version. I tried to achieve a realistic body form according to some of Guile’s accentuated features. (example: if he has huge shoulders, how would the rest of his body have to accomodate that…etc.) I am reworking the pants as well. I agree that they look too tight. Thanks again for all the comments guys and gals.