This’ my latest piece, a real-time version of James Conrad from the movie Kong Skull Island. I made this project to improve my skills, especially on skin painting and textures baking/UVs optimization. Was a lot of fun and definitely learned a lot. Sculpted in Zbrush, textured in Substance Painter and rendered in Toolbag. Skin texture made from scratch. Thanks for your time.
Sculpting in Zbrush, texturing in Substance Painter and rendered in Toolbag.
I just published my portfolio recently, feel free to follow me on Artstation : https://www.artstation.com/denis_nguessan
Thanks for your time.