Does ZBrush omit information or mix things up, once you save as a ZTL?
I have no problems creating morphs and Displacement maps for use in DAZ Studio with ZBrush as long as I never save my work (as a ztl) before exporting it as a morph target in OBJ format.
My (Test) Workflow:
- Export an OBJ from DAZ Studio (export works as a morph target in DAZ)
- Import the OBJ in ZBrush and immediately export it (still works as morph target in ZBrush)
- Save as ZTL in ZBrush, restart ZBrush, import the ZTL and export it as OBJ => doesn’t work as morph target anymore
Since there is no editing happening and it’s always the same mesh, the problem seems to be caused by saving the mesh as a ZTL.
Does anyone have an advice for me? Thanks in advance!