ZBrushCentral

problems wifht mental ray sss skin and displacement map

Dear friends, I tried to use my zbrush displacement map in map and it works very well with maya Blin shader ass you can see at the image down

[](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images) But when I used the fast skin ssskin mental ray shader the render explodes more specifically when I turn on the subdivisions from the approximation editor its crashs like the image down [](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)[![Displace_blin.jpg|1000x750](upload://cY2H7H1c6NkKCLIYoT30YQxxuco.jpeg)](javascript:zb_insimg('178588','sss%20fast%20skin.jpg',1,0)) Best regards

Attachments

pau.jpg

sss fast skin.jpg