Hi, I’m new to Zbrush and MD.
I made a simple robe in MD for learning purposes. I wanted to add detail to it in ZBrush, so I imported the .obj file, applied ZRemesher and then QMesh action to add thickness to my robes. Everything looked fine, but when i tried to smooth the surface, i got this:
The first stroke of the smooth brush only pushes the external side of the robe, and the inner side remains unchanged. Of course, if i then use smooth on the exposed inner side, it gets smoothed, but as you can imagine, this lead to a mess in the geometry very quickly.
PS: I also tried to use Store Morph target + Inflate to add thickness, but still i got the same error when i use smooth :s
Please, i need help with this. Thank you very much and sorry for my english.