ZBrushCentral

Precise Rotation, How?

You know in Max or Maya when you want to rotate something exactly 90 degrees you can easily key in the numbers in a field? Can I do something like that in ZBrush? If not, how can I exactly rotate an object 90 degrees??

Drawing a transpose pivot and rotating one of the ends doesn’t exactly make it 90 degrees, I have to guess if its 90.

In the Tool / Deformation palette there is a rotate slider you can use for a specific rotation around one of the major axes
You could also use the angle value you see at the top left of the screen when you select the transpose line and holding shift down while rotating to rotate a specific angle in a roundabout way.

Thank you very much!