ZBrushCentral

Poster Girl

I’ve been working on this model for most of august now, on and off. Today I chose the final pose that I wanted, and started on her clothes and other subtools.

Is there an easy way to do the wrinkles in the clothing, or is it just a case of finding a good reference and hammering them out?

C&C welcomed.

Edit: better quality
Woman2.jpg

I like it. Only suggestion would be to add folds or wrinkles just so it doesn’t look so smooth. (but you are aware of that) You can push and play with different brushes to get folds. Did you model the underwear as well?
Oh and did you use a mask and then mesh extract or re-topology?
I was curious.

Good work

Hey thanks

for all the clothes I used mesh extract.

Cool, thanks for that info. I was going to try re-topology but i think mesh extract is the easiest and quickest way.

Not technically finished, but I probably won’t be working on it for a while, did this render before I got my new computer, Although I won’t continue working on it I still look forward to any critiques so that I can improve even more on the next one.

[woman.jpg](javascript:zb_insimg(‘68112’,‘woman.jpg’,1,0))

To me the hands seem small. and the hair is ok. Over all it is a very good start if you ask me =) keep working