ZBrushCentral

poser 6 impressions

hi,

Just got the upgrade this morning, of course no real time to play with some of the new features but here are some impressions after 5 minutes.

Still hate the uv’s!! well for the high res model…haven’t checked the low one yet.

First time able to import a head into zbrush without having to mess with import settings…them seem to be mostly quads now with somewhat better topology…although did try a body yet.

much faster with opengl support.

digging the shadows options.

well that’s about it so far…will have to play after work and let ya know how displacements and other stuff like the lighting, sss, etc stuff looks…hopefully squeeze in time for pics for examples.

if any of you others have it yet…post up your impressions!!

It’s scheduled to be at my house today. So I’ll get to play with it tonight. I’m hoping I can figure out how to rig in it. I’m not concerned with the included characters personally, but I’m curious to the different tools like hair and cloth. I’m hoping this is something that I can work with, as I’ve grown real frustrated trying to do what I want to do in Maya.

I’ll definitely post some impressions when I get up to speed on it’s features.

My upgrade is due early next week. I just hope it’s not a buggy as ver.5 (which I never upgraded to…I’m still using Pro-Pack).
The reviews have been fairly good as a stand-alone program. In terms of interaction with z-brush…I’m relying on you folks…at least until my box arrives.
One question…does it take advantage of dual - processors?
-Ray

Here’s my question. What is the documenation like? Is it any better than what they provided with p5?

PRETTY PLEASE, THREE QUESTIONS.
The fate of the western world hangs in the balance…

  1. Have Vue 5, and am experiencing renders of Poser models
    that are beyond belief. All due to hdri and global illumination.
    Do the renders using these in Poser 6, justify the advertisements from
    Curious Labs
  2. Have they cleaned up the way the library works.
    Have purchased much from daz and it is an organizational mess.
  3. SEE NUMBER 1.
    ( do not wish to be personal, but do you happen to have Vue 5
    as a basis of comparison?)
    Many thanks any input.

I can partly answer some of your questions.

  1. Does look promising but havnt played around much yet with the rendering.

2.The library is improved. -But they still dont let you see which Runtime your in with out scrolling right up and seeing which one has the red dot next to. In other words the same as P5. This is crazy as far as Im concerned. It’d be the first thing id of changed.

  1. All though i have V5 Infinite I havnt rendered any Poser figures yet so cant compare.

Here’s a weird thing…at least on mine…

in the face room…the adjustments are now opposite…

if it said say for lips…smile/frown
in p5 you moved the dial left for smile right for frown in my p6 it’s the opposite hahahaha…just what a dyslexic needs…hahaha dohhhhh

Chad…have your tried Motion Builder ple? what did ya think?

Bill…the included manual so far seems like p5 manual…but pretty informative but it is a manual so assumes you know alot of terms etc that perhaps a total newbie to 3d might find confusing. I haven’t check out the included online manual yet tho.

Bicc…am hoping to experiment tomorrow before work with lighting and mats to see if it is as advertised…will post so you can see.

raymi…hahaha I don’t know…was to busy ripping open the box and tossing it in to bother to notice…am thinking at the moment no…cuz can’t remember any mention of it in their pre-tease literature either…but will investigate that tomorrow.

ok off to play.

So far for me I think this is going to work perfect. The setup room is going to be a lot easier to use than I thought, so I’m happy about that. It’s a shame you have to use the same head model for the face room, but that’s OK as I think I can do the same in Zbrush anyway.

I haven’t looked into rendering much yet, but I’m hoping to eventually get to that point. I tried out the Winter lady that comes with the program, and it looks alright. I’m not a big fan of the anatomy on the models, both the male and female figures, but like I mentioned earlier I wasn’t interested in that anyway.

I don’t know how it compares to Vue 5 as far as rendering. I’d imagine Vue 5 would allow for more “expansive” scenes whereas Poser might be better for up close figure renders. But that’s all my assumption, so don’t take that as any sort of definitive answer.

I haven’t tried out the Shade program though.

The documentation seems pretty good. There is a printed Reference Manual, and a .pdf Tutorial Manual that comes with the software. The printed Manual seems more technical, and the Tutorial manual seems more hands on. There seems to be enough documentation to get you started at least.

I’ll know by this weekend if this is something that I can actually use, i.e. I can pose my models without having to go through as much hassle as I had to in Maya.

aminuts:

Yeah, I’ve played with Motion Builder a bit, but comparing prices of MB to Poser, I decided it would be best to go with Poser. I’m mainly looking just to pose my models, as quickly as possible, so MB would be a bit of overkill for that. I’d use Maya for this, but honestly it takes a long time to setup a rig, and have it function well. I’m not familiar with scripting, so that makes it even harder to rig in Maya. Poser just seems like a better fit for what I wanted.

Follow up question, does there seem to be provisions for
importing hdri files to render?
Sadly, it you don’t understand the question, you won’t be
able to answer.

Sorry to beat this into the ground, but the sole reason
I am buying Poser 6 is for it’s global illumination rendering.

Sending files to Vue to render is a pain in the ass, but worth
it.

Have purchased it, it is on the way, just want to know if
I blew it.
edit: in case you are looking for a few free hdri 's to try
Light Probe Image Gallery

a head from poser6 to zbrush - but i had to clean it in Truespace 6.6 : delete

the mouth,teetheyelids ect. and close the neckhole -now its good for zbrush!
Kopf1.jpg

i think that P6 is now stabler then P5 - nothing really changes, yes but poser
saves time…

and Vue? - the new Ecomaterial is really good …also the export for .c4d

hi bicc…

it doesn’t support the use of hdri images per se…but ibl…or image based lighting. you can find some very good hdri file to jpg converters and use them for the ibl light probes…and depending on where you plug em in you can definitely simulate true hdri lighting quite effectively. I will try to post up some experiments over the weekend to show you. its worth it for the new sss, ibl lighting alone.

in the meantime here is a pic of various renders…using different mat and light effects…

dohhhh would probably help if I actually uploaded the pic eh? hahhaa duhhhhh

p6aorendertest.jpg

keep in mind this is a crunched version so not as good a post experiment as it should be.

ps…anyone have problems exporting groups ins p6 for obj files?

Aminuts,exactly what I wanted to know.

No hdri?:td: :cry: :evil: :mad:

Have built up a collection to use with maya, Vue, was hoping
for a one stop shopping kind of thing.

Thank you for work on the experimental renders, textures look
excellent especially in the eye area. Model itself,ain’t bad either.
After sulking is over, may work out after all.

Impatience for delivery grows.

hi bicc

I have experimented a little bit with the ibl and have has some suprising results. Am going to test some hdri converted to jpgs today sometime today and test them both in zbrush and poser…and let ya know what happens.

in the meantime over at renderosity they have a p6 forum and i saw this morning that …i think it was traveler posted some of his experiments you can take a look at and see what ya think.

oops it was at runtime dna that i saw that but traveller probably has posted the same at renderosity…sorry about that.

One of the really good things about 6: it gives great hair!!!

(Image based lighting based on hdri globe.)
Untitled copy.jpg

phew it arrived eh?

looking good…like the lighting.

What do you think of it so far?


Aminuts, so far no surprises.
I expected a slowed down, bogged down, heavy
program that ate resources and was not worth what
I paid.I expected to crash many times.
No disappointments.
I,did,however have high hopes for two areas, image
based lighting and the quality of the library content.As I mentioned the hair is great, the models
render well ( after the time it takes for a long lunch).
My biggest concern is the image based lighting and I must spend a lot more time with it to judge fairly.
To be fair,judgement really depends on the reason you bought it. I would not,however, be too quick to uninstall Poser 5.
Am thinking along the lines of "sacking"poser 6
for models and content and combining it with 5.
Repeating: hair is great!!!