Hi, here’s a duck-billed platypus (an Australian mammal).
Holy cow! That is great! Fibermesh? BPR render? Shots of the sculpt? You can’t post this and not reveal a little of your process. More please…no seriously, more.small_orange_diamond
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Great work dude! LOVE IT! I’m curious: How was the Water and fur done above and on Mr. Platypus, respectively.
Give us some screen shots of the making-of if you have any! Please and Thank ya!
Well done.
This is adorable!
Thanks, happy you like it! During planning of the sculpt the thought had occurred to me to fibermesh all of the fur, but since it consists of clumps of wet hair I quickly reconsidered. Now only the tip of the tail is fibermeshed, the rest is generated with a displacement map based on the texture map. I very rarely use BPR render since I find it too cumbersome and time consuming to tweak to my liking. Instead, I use Keyshot (HDRI rendering) which gives me the results I need much faster (Pixologic: strike a deal with Keyshot and integrate it into ZBrush and you’ll have a killer 3D program!). Post production in Photoshop involved adding the caustic water reflections with alpha masks since HDRI rendering cannot achieve it. Water particles consist of tiny dots in layers of different levels of blurryness. The bubbles are sculpted and rendered in Keyshot using a translucent thin film material.
Attachments
…now from another angle.