ZBrushCentral

Pirate Goblin

Hello :smiley:

In the past few months I’ve been working on this during my free time. Zbrush was used for the initial sculpting, the base texturing (final textures in Photoshop), the final details and decimation master. Rendered in Softimage/Mental ray. Comped in Photoshop. I would appreciate your comments and suggestions. :slight_smile:

Thanks for looking.
ZBCThumb1.jpg

Attachments

Final_half_v01.jpg

COOOOOOOOL Great job i really like the concpet

BOOTY BAY RULES :stuck_out_tongue:

very nice work man , but if u work more on rendering and post production it could be amazing

Wow, superb! 5 stars. :+1: :+1:

Mora: Thanks man :smiley:

3d70mohamedaly: Thanks for your comments and suggestions. I seem to fall into the trap of getting things out during the last stretch. It’s something I will have to work on. :smiley:

EricShawn: Thanks for the stars. :o

It is amazing job well done! i agree for the render, ithink u have to fix this so it could be the ultimate!!! Well done!!!

Thank you Dr Morph. Really appreciate the comments. :smiley: