hello ,
i made 1 character in maya and then unwrapped it and bring it in zbrush,
i have given detailing to it and create a normal map in zmapper ( with level 1 , level 2 and level 3 ) but As increase level while created normal map and then applied in maya character ( maya tangent space normal ) quality reduce as per increasing level in zbrush
level 1 has good quality but some trouble the ( which i pointed in screen shot )
level 2 quality reduce but trouble area have gone
level 3 quality became worst but trouble arena have totally gone.
i need good quality but no trouble
Please let me know how can i fix it