OK, I wanted to run a full test just so I can tell you exactly what is happening. So, I loaded a model that I made, textured, surface details, etc. I selected all of the available maps (but not Export Model), made the desired settings, etc. I put the texture map subpalette in view, then ran the plugin.
It made the Displacement and Vector Displacement maps, saved them to my desktop, no problem. The next map is Normals, which is generated but then the script error came up and the script stopped. I had the Normal Map in the Texture Palette that I could manually export. I then unchecked Displacement and Vector Displacement, switched to the Normal Map subpalette and ran the plugin again. It made and exported the normal map as it should have. Next to run would be the Texture from Polypaint, but since my UI had the Normal Map subpalette showing, I once again go the error and the script stopped. So, I unchecked Normal Map from the plugin and ran it again, this time with the Texture Map subpalette open. The Texture from Polypaint, AO Map, and Cavity Map all ran as they should. So, I hope this gives you an idea of what is happening and helps you in troubleshooting. Or, I simply have a bad copy of the plugin. Mine is called “MultiMapExporter_4R7_02.zsc” and is dated 3/21/2015 and is 190kb.
I should also add that I have the UI option where not all of the subpalettes are visible at once. I have to choose the one I want from a dropdown. Could that be the difference?