ZBrushCentral

Morrigan

This proyect start as my proyect on the Mold3d Academy course “Look Development for Stylized Characters” with the amazing!! Greg Hettinger

It was the most dificiult proyect for me untill now, i reworked morrigan over 10 times by now, countless fixes and a lot learned.

I start sculpting on zbrush, then retopology and uvs on maya ( UDIMS Workflow), haking and texturing on Substance Painter, hair with Xgen, fur with Interactive Groom, and finally lighting, shading and redering with Arnold Render.

Base on the concept from the amazin Carlos Ortega Elizalde

Artstation: https://www.artstation.com/artwork/nQLdYr

Original Concept: https://www.artstation.com/artwork/OymWbv


Portada2

I hope you guys like it feel free to leave a like or feedback :slight_smile:

4 Likes