ZBrushCentral

Mirror Subtool Error!

Hello,

I am new to Zbrush and this forum, I keep getting an error everytime I try to mirror an eyeball using the subtools mirror option. First it chooses the wrong sculpt to mirror and after trying the second time it will have the “abnormal termination” error. What could be wrong and how do I fix this? Any help would be much appreciated!

What do you mean by the ‘subtool mirror option’? Are you using ‘Mirror and Weld’ ? And what do you mean by ‘the wrong sculpt’? A bit more information would be useful here, as there are various ways you can mirror an object in ZBrush.

Hello and sorry about confusing you since this is my first time working in 3D I am not fully aware of the correct words to use. Anyways I have gone ahead and added screenshots so that you can understand what is going on:

Here I click Zplugin and Subtool Master

Step 1.jpg

After doing so it opens up the Subtool Action window on the side where I select Mirror

Step 2.jpg

Afterwards the Mirror Option window opens and I select Merge into one subtool ans X axis

Step 3.jpg

After selecting OK a completely different Poly sphere than the one I used to create the eye and then this happens :confused:

Step4.jpg

After I Undo what I just did I try the same steps again and then I get this error. What could be happening?

Step 4.jpg

Does this help?

Many thanks, that’s very useful. Try renaming the eye subtool before mirroring. You have a lot of tools in the Tool palette which begin “PolySphere” and that may be confusing the plugin.

Does the sphere you are using have subdivision levels? If so then it is possible that when you undo the mirror action and try again ZBrush is becoming unstable which results in the crash.

Thank you very much Marcus! I was able to mirror the sphere sucessfully! I removed the subdivision levels from the polysphere and renamed it. How do I remove the unecessary tools from the tools palette?

You can delete a tool by selecting it in the Tool palette and pressing Tool>SubTool>Delete (or Delete All if it has subtools). If you have a lot of extra tools this can get a bit tedious so another way is to:

  1. Save the tool you want to keep by pressing the Tool>Save As button and entering a file name. This saves the tool (and its subtools if it has them) as a ZTL file.
  2. Press Preferences>Init ZBrush. This will clear all the custom tools from the Tool palette.
  3. Using the Tool>Load Tool button, load the ZTL you saved at (1). Click and drag on the canvas to draw it and then press ‘T’ to enter edit mode.

HTH,

Why are you using subtool master for this at all? :qu:

For mirroring an eyeball, why not just:

  1. use: Modify Topology > Mirror and Weld (X)

Or,

  1. duplicate the eye subtool, and use: Deformation > Mirror (X) ?