hello,
I occasionally have problem with case concerning mesh center or world center, it somehow get me sometimes confused.
how does zbrush calculate it ? or how to reset it for good for one subtool.
The only way I have found to repair it is “mirror and weld” but it’s not always working.
should I use “unify” first to mesh be reset to world scale ? then mirror and weld ? or if I unlock pivot and move it and then put it manually in center will do the case ? well not entirely.
Could someone share tips about world / tool geometry fixes or other ways ?