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Matcap repository

awsome, cheers man. Now my undoz matcap collection is complete :stuck_out_tongue:

Thanks Undoz I use you’re mat caps everyday :slight_smile:

great thread, Thanks to everyone who contribute:+1:

undoz,
Thank for taking the time to post these matcaps I know they will come in handy.
Gary

hi undoz,

thanks for sharing the complete collection…nice little christmas gift- discovered them right now-

…i found some of them very useful for overpainting my models in photoshop…:+1:

KrakenCMT thanks for the materials!

Hi undoz! Thanks for materials:+1:

Hi everyone- gorgeous matcaps in this thread, great work. I have a problem though- I’m wokring through rafael ghencev’s head sculpt lessons and he uses sathe’s skincore mat- but all the links I can find for it are dead. Does anyone have it that I could grab pls? It’d really help me with trying out some render settings I’m investigating! Thanks in advance,

~P~

http://hotfile.com/dl/29092534/e5c0bcd/GW_SkinCore.ZMT.html

There you go

THANKS praxedes for requesting…AND
THANKS sathe for the fast reaction and for sharing…you guys are the best! :smiley:

i really needed the shader too… :+1:

wow awesome- thaanks sathe!

~P~

Okay, let’s see if i can do this right…I apologize for my lack of posting, but thought (after tripping across this thread quite by accident recently) I’d add a few materials to the mix.
In the Pixologic download site, i started to see ā€˜Avatar’ and ā€˜Dr. Mannhatten’ materials, and it kinda inspired me to start making some of my own from some of my favorite horror movies like ā€˜the Thing’ and ā€˜the Howling’.

And since I have now twice had to design Predator helmets, i thought it might be a good idea to make one of those as well…I simply took framegrabs from the movies and tried to match as best i could (with my limited knowledge). Anyway, they’re fun, and i thought some of you might get some use out of them…

Hey, can you make an updated version for R3, or tell me how? I love these screenshots as they are the closest to real skin I’ve seen in a Mat, but even following your directions with the lighting I’m not getting this look at all.

oh yeah an update for these MATz would be great…

I’ll see what I can do to update those mats in the near future.

And while I’m here talking about mats, I’ve also been spending a little time here and there on developing another full set of mats (some matcaps, some not) which look like other realistic metals, stones, clays and skins.

Here’s a quick preview of three of them, but there are several others in the set and are not quite done yet. I’ll upload them all when they are done, which will be soon. They will be a mix of matcaps, quad shaders and tri shaders.

Render

Attachments

Render.jpg

KrakenCMT: Amazing work! I love them. Cant wait to see the new asset!

cant wait…thanks kraken…

oooooooohhh…they look yummy! gr8 work on the materials. :+1:

Hey KrakenCMT, I will look forward to these Matcaps The look superb–:slight_smile:
Is it possible with a tutorials??:smiley:

Those’re looking great Chris! :sunglasses: :+1:, hope you’ll find the time to finish’em soon.