I completed the model of the head and clothes using Zbrush.Next,I baked some maps in Zbrush,then importing these maps into MARI to draw Diffuse,Spe,Gloss,Bump. And Use Texturingxyz map for displacement. Finally, Created all hair by Ornatrix and Vray were used to finish rendering.
I love this piece of art, good work
Fantastic!
very nice work… is it a self portrait?
-r
Superbly crafted observation and rendering
this one is so awesome !
Congrats
Excellent work! So realistic.
Too detailed displacement and fantastic lighting !
Can you share me how the way you create Bump map in Zbrush ? I need some setting Mid, intensity in zbrush to create it, i have never been create bump map to get result like you. I mean get the detailed skin like pores…
Thanks you.
Great work.
Very nice job done on this.
What Vray material did you use for the skin, was it Fast SSS2, Skin Mat, or the newly added Alsurface? Also was the hair rendered using the Vray hair material?
Thanks, Dan
very nice
Great work man!