ZBrushCentral

Lord Eliant

I’m very excited to share this project with all of you before heading off on vacation.

Introducing a fantastic character modeled based on the art concept by Eliant Elias.
I utilized Zbrush for the modeling, Autodesk Maya for retopology and UDIMs, Adobe Substance 3D Painter for texturing, and Arnold for rendering.

It has been an absolute pleasure to work with Elias’ art, whom I deeply admire.
I hope this character faithfully reflects the essence of his original design.




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