Hello Everyone
This is my first post up on the forums and I’m excited to do many more in the future.
I’m fresh out of Art School, and looking for job prospects in Character Modeling Anyway this is a WIP of the King of Kong of what I have so far. I am still deciding how I want to do hair
I built him in Max, Textured in Photoshop, Detailed him in Zbrush, then re-imported using Normal Maps and Disp. Maps. The one on the lower right is an unsmoothed version of the base-mesh textured. ( I am aiming towards a next-gen game model )
C&C is more than welcome, I would love to hear from you guys on any improvements that need to be made.
I plan on giving him a body next
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David Rose
Email: [email protected]