Hi guys, I’d like to share my latest work King Arthur as an entry for ArtStation The Legend of King Arthur Challenge. The character is sculpted in ZBrush, modeled and retopologized in Maya, textured in Subtance Painter and rendered in real-time with Marmoset Toolbag.
You can view more hi-res screenshots of wireframe and UV on my ArtStation page.
I want to send my thank to Alessandro Pizzi for the amazing concept and Milad Kambari for his ornaments I used on the armours.
Enjoy!