ZBrushCentral

How to Convert your 3D Model into Bronze Sculpture

By combining 3D technology with the traditional bronze casting technique, it is pretty easy to convert your Zbrush model into real bronze sculpture.

The basic workflow

Step 1: Zbrush modelling.It is the start of your work. One of thing worthy keeping in mind is duo to the limitation to the printing definition of most 3D printer, not every bit of details of your 3D model will be kept on the 3D printing, especially when you are using desktop grade printer.

Step 2: Data crunching.The Zbrush empowered digital model will be converted into STL format for 3D printing.

Step 3: 3D printing.There are many sub branches of 3D printing techniques. Some 3D printer are desktop grade, which is OK for preliminary design stage but it may not print out your model perfectly. While some 3D printing technology costs more but they produce great result.

Step 4: Bronze casting.A foundry will make use of the 3D printing and cast it in bronze.

Below is a recent case Tany Foundry produces.

This sculpture features extremely complicated shapes, which is not possible to make with traditional bronze casting technique. We figure out the best approach would be 3D printing the digital model in wax and do ceramic shell directly from the wax. From our experience, the 3D printed wax is a perfect match with lost wax bronze casting process.

Below are the process photos.

This is the finished bronze works.

Digital model:

We 3D print the digital model.

We pour bronze into the ceramic shell.

The finished bronze casting sculpture.

This bronze sculpture is impossible to produce without the help of 3D technology.

Visit our site for more case studies and tutorial on how to convert your digital model into bronze, aluminum or stainless steel.

www.TanyFoundry.com

Attachments

digital-model--1.jpg

digital-model--2.jpg

wax1.jpg

10427679_10203228265084146_8712489495779377390_n.jpg

bronze2.JPG

bronze3.JPG

besides zbrush, rihino is also useful for 3d model for 3D printing purpose.

:wink: