Hi! I’m working on a character sculpt, it’s my very first character and I’m partially teaching myself, and I fear I may have made a terrible mistake. Perhaps you can help?
I’ve done the majority of the body how I like it, was avoiding the face because I was a little intimidated by it but now I’m ready, and I have created eyelids for the character by extracting them from a sphere and moving them into place like I’ve seen in a lot of tutorials. However, now I can’t figure out how to merge the eyelids into the rest of the character without ruining the mesh - if I use the dynamesh, I lose all of the subdivision levels I’ve been so careful to maintain (I’m trying my very best to maintain clean geometry), and from there it’s SO dense that now I can’t make large adjustments without making it look classic beginner-style lumpy. If I Zremesh after that, then I’ve essentially lost all of the good forms on the body that I worked so hard on the past few days. Is there something I can do, or is this the hard way of learning that I should’ve done the face first?